You should take it down quickly with the occasional 1000 points of damage. After awhile the robot will recharge via electro arms that come out of the wall, use your Nano-tech skill and shoot the arm. When he powers down walk backwards and get in another shot. During his walk back to the centre get close, wait for his charge up and strafe sideways away from the beam. This is when the robot attacks and then returns to the middle to charges up. Shoot it once in the eye as it lumbers toward you then run away until you hear a clank sound. Use the photon pistol which should do about 250 damage for every shot. I suggest the lasts one for the armor and the first and second ones for the sword. Before fighting him, put some runes in your items in the blacksmith. It will put the boss near you and you'll suffer. The copies that fly around you are the fake ones and the one who stays in the ground is the real one. When he multiplicates himself, put his copies around you and do the blade dance. When he throw you his skulls, you must drink a royal potion so you cure your negative effects (do it quickly or you' ll die in 10 secs). It seems a stupid power, but it´s the greatest because you hit him 14 times with about 135 points of force (depends on your party level). Old but gold.Kill this guy with the blade dance only. And if you like RPGs, then this one is a hidden gem that you should try. It’s a cheap game, but given its age, it’s the type that you buy on sale or get as part of a bundle. The game length is also okay, around 20-30 hours depending on whether you explore everything and do all side quests. The graphics are pretty good, and even today I enjoyed them, although the FMV cutscenes are low-res and don’t have subtitles. You level up, collect better gear, and can even customize it a bit. There are a few dungeons that also throw in some puzzles, since each character has a special exploration ability as well. Towns offer some side quests, but most are just to fetch items. There are towns and areas connecting them, although they are mostly narrow corridors. The story is alright, a bit dark but with some humor as well, which was common at the time. And it actually makes sense-there’s no point in making them a battlefield where the other party members are just in the way.īesides the combat, the game is your typical RPG. The bosses are varied, but they’re always fought with a single character, which makes the fights easier to design around. Also, don’t rely on a single strategy too much, because most of the game you won’t have access to all party members at the same time. It starts to get annoying when enemies use status effects and become immune to them. The game isn’t too difficult, but you need to properly level up your characters and use consumables. It’s 2 completely different styles, and you can change between them at will, which is so cool. But the ranged fighters play more like a first-person shooter, with more movement freedom and attack precision. The melee fighters play like a typical western RPG, with a block, light and heavy attacks that can combo, played in third person. But that’s not all, because there are 2 distinct gameplay types. The battles feel like a proper battlefield, and better yet, you can freely switch between party members at any time. If your party only has one element, it’s nothing special, but when you have a maximum of 4, it’s a different story. One of the features that made this game stand out back in the day was its real-time combat. Granted, it lacks some modern features, like auto-saving, but considering the year it was originally released (2004), it’s a pretty good game. Sudeki is an older RPG that is still surprisingly solid to play.
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